#pragma once
#include "cocos2d.h"
#include "cocostudio/CocoStudio.h"
#include "ui/CocosGUI.h"
#include "../common/Common.h"
USING_NS_CC;

class PromptUI : public cocos2d::Node
{
public:
	PromptUI();
	~PromptUI();
public:
	static cocos2d::Node* createNode();
	virtual bool init();
	CREATE_FUNC(PromptUI);
};
